So I made my own, which I'm sharing here if anyone else would find something like this useful: (The tools/script I found I couldn't get to work) I've recently started playing around with Unity and wanted to create an assets library but couldn't find a tool that would let me extract the assets from a. Add the 'unitypackage' path to the 'File to extact' textbox (If you click 'Select' it will open a file select window automatically pointing to the default 'unitypackage' folder) I operated according to the tutorial of the following website this is the tutorial, but found that the contents of the file were different from those in the tutorial. As a result, when I extracted the assets folder, there was no content I wanted to obtain. I had tried to use AssetStudio to extract game but seems it failed,there are no. Add the path where you want the assets stored in the 'Output' textbox. Once extracted, you can search through the extracted assets (via name/file type) The tool will then extact all the files in the unitypackage file to your specified output folder. Clicking on an asset will attemp to load it in the asset viewer window (Supports most text/image/model file formats. Llamando el funciones del contenido del Unity Web Player desde una página web. Cada una de estas direcciones de comunicación se describe en más detalle abajo. You can also drag drop files/output paths in to relevant textboxes.Īny issues/feature requests, just note them here and I'll see what I can do. El contenido del Unity Web Player llama funciones en la página web.
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